What Is Minesweeper, and How to Play It Well
Minesweeper looks like a game of nerve, but most of it is quiet logic. The numbers tell you everything you need, if you read them carefully.
The rules
Minesweeper hides mines under a grid of covered squares. When you uncover a safe square, it shows a number, which counts how many mines touch it among its eight neighbours. A blank means zero, and the board opens up around it. The goal is to uncover every safe square and flag every mine.
The basic deductions
Two rules carry you a long way. If a number already touches that many flagged mines, every other neighbour is safe to open. If a number touches exactly as many covered squares as its value, every one of those squares is a mine. Alternating between these two ideas clears most of a board.
Reading pairs of numbers
The interesting logic comes from comparing neighbouring numbers. If a 1 and a 2 share some covered squares, the difference between them often forces a specific square to be a mine or to be safe. Learning to subtract one clue from another is what separates guessing from solving.
When you must guess
Sometimes the logic runs out and a square is genuinely fifty-fifty. Good players push deduction as far as it goes first, so those forced guesses are rare and the odds are as favourable as possible. Patience beats speed every time.
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